In my previous 3D project, “The Tool of Deceive,” I explored the alarming speed at which misinformation spreads in the digital age. Social media bubbles, where individuals are exposed only to content aligned with their existing beliefs, exacerbate this issue by fostering an environment where fake news can thrive unchecked. To illustrate this concept, I created numerous 3D models of TVs in Blender 3D, each representing a distinct channel. Due to time constraints, these models were low-poly meshes. you can download all of them for free here
One of the TV references that I found, was a retro old yellow TV, so I decided to revisit it. This time, I would take my time, meticulously crafting every detail and crafting a stunning texture. With a newfound passion for 3D artistry, I embarked on this journey.
On black Friday I bought a new addon “Fluent” a powerful 3D modeling tool for Blender, that enabled me to seamlessly sculpt the TV’s form. I meticulously replicated every curve, every imperfection, and every intricate detail, capturing the essence of the retro aesthetic.
Next, I turned my attention to texturing, utilizing the Fluent: Materializer addon, a comprehensive material tool suite. I carefully selected textures that accurately reflected the TV’s age and material, paying close attention to the nuances of color and wear. With each stroke, the TV transformed from a lifeless digital object into a tangible, timeworn relic. all the textures are procedural materials done in Blender.
This journey taught me valuable lessons about the intricacies of 3D modeling, texturing, and rendering. I discovered the importance of patience, attention to detail, and the willingness to experiment. Through this process, I not only created a lifelike 3D model but also honed my skills as a 3D artist.